- Academic research
- Formulation of ideas and concepts
- Written communication
Inspired by an area that I am passionate about, I wrote a paper called ‘Level Design Considerations for a VR Game Environment’ which explored the similarities and differences between VR and conventional 3D level design. The purpose of the paper was to inform the group project where our team were creating a VR experience and I was the Lead Designer, responsible for all visual aspects.
Stage 4, Semester 1: Design For Entertainment Systems